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NPC Generator

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Advanced [show]


Bernard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His white hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Rich, Military. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Tewksbury, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is red and very short. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 9 years.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Military, Immigrant, Job, Has a crush. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Ernest Brixton, Male Human Expert 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 9 (-1)11 (+0)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Jade (70 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Deep green spinel (70 gp). Silver pearl (70 gp). Brown-green garnet (70 gp). Malachite (16 gp). Violet garnet (300 gp). Rose (60 gp). Golden yellow topaz (300 gp).


Social Check DCs


Pirithin Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white, dusty cloak. He wears a Stetson hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Pirithin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Pirithin Swiftwhistle, Male Halfling Fighter 10
Small (3'1") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Gold music box (1000 gp).


Social Check DCs


Dûgza Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black pants and tee shirts. He keeps his silver hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Dûgza has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he would like to get married and retire

Flaws: Emotional, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Dûgza Mitchell, Male Half-Orc Cleric 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs

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