Birel Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Butcher does. Her skin is fair and her fingers are delicate and long. Her white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Birel took refuge in the ruined castle and found the beat up lance and armor she uses now. She hasn't been sleeping well lately.
Motivation: Balancing her hectic life and new Butcher responsibilities is difficult.
Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Job, Nature. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp. Alexandrite (1400 gp). Chrysoberyl (90 gp). Lapis lazuli (11 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item.
Dondon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is typically in his Hunter uniform. He is muscular with a powerful set of arms. His long golden hair reaches down to his waist. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of dire rats once and for all.
History: Dondon was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He became a Hunter soon after.
Motivation: He's in love; and he's looking for his big break
Bonds: Job, Enemies, Family, Adventurer, Has a crush. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Rock crystal (30 gp).
Meena Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She wears her black hair up in a very large beehive style do. Her eyes are a pleasant gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Meena grew up listening to her father's many stories. Cursed with vampirism at a very young age, Meena has worked very hard to control her curse. She has dedicated herself to building a better trade route.
Motivation: To clean up the streets; and to protect her home
Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Adventurer, Guardian. Occupation: Merchant
Voice: French accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Freshwater pearl (5 gp).
Názkûga Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His black hair is still thick. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Courier. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Courier, Názkûga learned a great deal about his father's area of expertise. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern.
Flaws: Insane. Bonds: Job, Adventurer. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 11000 sp. Black pearl (1000 gp). Golden yellow topaz (1000 gp). Red-brown spinel (160 gp). 1 Minor magic item.
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