Giselle Barclay, Female Human [Permalink]
Personal [hide]
Description: This woman is renowned for her bright brown dresses and hats, and sports empty pouches on her belt. She has wavy golden hair. She has several tiny amber earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Detective profession.
History: Born in the north to a Miner, Giselle learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Giselle was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a detective again
Ideals: Disciplined. Bonds: Rich, Job, Adventurer, Enemies, Debt. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Masterwork Common Melee.
Andram Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He wears black leather gloves, a black jacket, and tight pants, and his gloved hand is found clutching a greatsword. His hair is short and purple. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Andram will drive conversation. Flattery will make him almost putty in your hands.
History: Andram was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.
Motivation: He's repulsed by the PC; and regain custody of his son
Ideals: Extrovert. Flaws: Selfish, Antagonistic. Bonds: Family, Nature. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Leaf On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His yellow fur is slicked back into a classic pompadour. His eyes are likewise yellow.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 13th year, his parents were killed by a giants raid, leaving Leaf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Leaf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and he has money and likes to spend it
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Enemies, Rich. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Just what you see.
Thradal Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: To clean up the streets.
Ideals: Philantrophist. Bonds: Guardian, Adventurer, Job. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 9000 sp. Golden yellow topaz (700 gp). Sardonyx (80 gp). Tourmaline (90 gp). Lapis lazuli (8 gp). Tourmaline (90 gp). Black star sapphire (1400 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

