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NPC Generator

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Seed

Advanced [show]


Bhevek Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has done his best to style his brown hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the west his family was never financially stable. His father was a soldier and died while he was still young. Bhevek was left his father's suit of armor and trained in its use and care. He became a Fletcher soon after.

Motivation: He's attracted to the PC; and further expansion of business

Flaws: Racist. Bonds: Job, Poor, Military, Has a crush. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Bhevek Littlefoot, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Eye agate (14 gp).


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his sword ready. His black hair is slicked back into a classic pompadour. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Randal Clapham, Male Human Cleric 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Diggory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 8 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Diggory Wordsworth, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Naal Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely violet suit with green socks and a vest with buckled shoes. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Tailor, Naal learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Tailor like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist, Extrovert, Persistence. Bonds: Job. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Naal Chance, Male Half-Elf Bard 15
Medium (4'10") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 46 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +8, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 1200 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Old masterpiece painting (1300 gp). Jeweled anklet (3000 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold and topaz bottle stopper cork (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold music box (3000 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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