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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey costume with the symbols of luck on his torso. His auburn hair is knotted and matted. This green eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence. Flaws: Terse, Insane. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Oskar Dankil, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 700 sp.


Social Check DCs


Sarai Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears just a white suit, and sports empty pouches on her belt. Her chestnut hair is cut jaggedly and amateurishly. Her amber eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Doctor, Sarai learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and many dire rats want her driven away

Flaws: Mundane. Bonds: Family, Job, Nature, Enemies. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Sarai Warmwater, Female Halfling Aristocrat 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Ella Hale, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She left for the west, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Hedonist, Selfish. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Ella Hale, Female Human Warrior 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Kristryd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt, she is not a threatening figure. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes peer out from beneath her broad grey hat.

Personality: Kristryd speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Mercenary in town.

History: Kristryd was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels threatened by others; and to be a tailor again

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Rich, Has a crush. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Kristryd Caebrek, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4

Possessions: 390 gp.


Social Check DCs

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