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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theobald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting brown shirt and pants. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Slave. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Wordsworth, Male Human Aristocrat 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely tan suit with white socks and a vest with buckled shoes. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Arumawann has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Philantrophist, Joker. Flaws: Disease, Insomniac. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Arumawann Musgraben, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Ratak Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear white tank tops with red pants. With a patchy brown beard and wild brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. Now he works as a painting tutor during his time off.

Motivation: Wants to raise his children well; and doesn't want to be a butcher and was forced into it by his family

Ideals: Opinionated, Artistic, Logical. Bonds: Poor, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Ratak Kendall, Male Half-Orc Druid 2
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)6 (-2) 15 (+2)10 (+0)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 gp.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. He has white hair. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Krimmon has worked very hard to control his curse. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic, Fearful. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Krimmon Tallfellow, Male Halfling Adept 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 10 (+0)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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