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NPC Generator

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Joan Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of bows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north, but her parents moved at a very young age to the east. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Slave, Immigrant. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Joan Beckwith, Female Human Wizard 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Iolite (80 gp).


Social Check DCs


Gorfel Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorfel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorfel. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Flaws: Sensitive, Addict. Bonds: In love, Criminal record, Rich, Adventurer. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Gorfel Kitchur, Male Half-Orc Warrior 4
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)3 (-4) 13 (+1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 50 pp.


Social Check DCs


Andry Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple blue line shooting up and back down. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. Her green eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: From birth she was tutored by a cruel and relentless mentor. She was taken as a slave by a traveling circus and forced to perform She was always very intelligent and has formed a secret society of specialists.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Secretive. Bonds: Mentor, Slave. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Andry Underfoot, Female Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 7 (-2)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Smoky quartz (80 gp). Deep blue spinel (300 gp). Blue star sapphire (1600 gp). Black opal (1600 gp).


Social Check DCs


Two Llamas Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas Hummingbird, Male Tabaxi Aristocrat 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)9 (-1) 6 (-2)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Magnifying glass.


Social Check DCs

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