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NPC Generator

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Advanced [show]


Arava Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length brass crest. Her eyes, though not visible through her cowl, are red.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 7 years.

Motivation: A strong sense of loyalty to Elven people; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Criminal record, Job. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Arava Beryntolthropal, Female Dragonborn Expert 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 7 (-2)16 (+3)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan small hat and tan clothes. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.

History: Dimble was born the youngest of three triplets. After coming to the age of reason, Dimble took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: To be a Baker again; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Family, Job. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Dimble Daergel, Male Gnome Aristocrat 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)7 (-2) 16 (+3)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 cp. 1 Silk rope. 1 Crowbar. 1 Good lock. 1 Average lock.


Social Check DCs


Malquis Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her red hair is cut short. Her brown eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand her business.

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Military, Job. Occupation: Detective

Voice: German accent

Attributes [hide]

Malquis Dalanthan, Female Elf Fighter 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Pikar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His black hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Pikar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he's repulsed by the pc

Ideals: Joker, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Pikar Whispermouse, Male Halfling Warrior 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 8
Languages Common, Halfling, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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