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NPC Generator

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Advanced [show]


Thamuz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Servant does. His clothes are grease stained in places. He has wavy black hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in the west. Thamuz was born on a far western forest where he grew up under the tutelage of his mother, an expert Servant. He has worked as a Servant like his mother before him.

Motivation: He is unsatisfied with his job; and to be a ploughman again

Flaws: Addict, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Thamuz Joy, Male Tiefling Ranger 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp.


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting black shirt and pants. His scarlet crest is braided into rings. His eyes are gold.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Persistence. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Antitoxin.


Social Check DCs


Nazdûg Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazdûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Nazdûg Badger, Male Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in pastel turtlenecks beneath a violet coat with green slacks. Her black fur is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also is a firm believer in the womanly ideal.

History: The child of a Marshal, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was always very intelligent and has formed a secret society of specialists.

Motivation: To prove her worth to the world; and she feels kind of lost in life

Flaws: Secretive, Impulsive, PTSD. Bonds: Immigrant, Nature. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Of World, Female Tabaxi Ranger 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp.


Social Check DCs

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