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NPC Generator

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Advanced [show]


Tree Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He has moderate length cinnamon fur. He is baby faced.

Personality: Tree hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted, Philantrophist. Bonds: Job, Rich. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Tree Of Spirit, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 14 (+2)19 (+4)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6

Possessions: 140 pp.


Social Check DCs


Thamuz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His red hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Family, Adventurer, Enemies. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamuz Carrion, Male Tiefling Adept 1
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 11 (+0)12 (+1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Freshwater pearl (7 gp).


Social Check DCs


Sapply Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His tied-back hair is blonde. His eyes are green and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Sapply never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Sapply Gummen, Male Gnome Adept 13
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 38 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Athletics +7, History +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with brown socks and a vest with buckled shoes. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She comes from a rich eastern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Dee High-hill, Female Halfling Monk 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Celestial, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Amethyst (90 gp). Rose (40 gp). Chrysoberyl (90 gp). 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs

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