Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a sellsword again
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Military, Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 72 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 900 gp. Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Azurite (16 gp). Rose (80 gp).
Jebeddo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He has done his best to style his white hair to look like a famous performer. He has brown eyes and a blue hat with a brown feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a island tribe. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting, Athletic, Philantrophist. Bonds: Immigrant, Nature. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 4000 gp. Banded agate (10 gp). Golden yellow topaz (1200 gp). Chalcedony (20 gp). Star rose quartz (20 gp). Golden pearl (120 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his violet eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.
History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Farmer soon after.
Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable
Flaws: Selfish, Insomniac. Bonds: Adventurer, Job, Criminal record. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 15000 cp.
Spring Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her orange fur is slicked back into a classic pompadour. This blue eyed easterner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She used her abilities to travel the world and help people.
Motivation: Revenge; and sabotage a competitor
Ideals: Gifted, Philantrophist. Bonds: Job, Rich, Enemies. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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