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NPC Generator

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Advanced [show]


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He has gleaming, smiling violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Mentor. Occupation: Brewer

Voice: German accent

Attributes [hide]

Naill Caerdonel, Male Elf Aristocrat 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 57 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 900 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Floshem, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear tan clothing when he does not wear armor. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Nutae Floshem, Male Elf Paladin 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west, but his parents moved at a very young age to the east. Anverth was born on a far western forest where he grew up under the tutelage of his father, an expert Tanner. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Gummen, Male Gnome Warlock 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 16000 sp. Chrysoberyl (140 gp). Chrysoprase (60 gp). Silver pearl (140 gp). Tiger eye turquoise (13 gp). Rhodochrosite (13 gp). Bloodstone (60 gp). Red-brown spinel (140 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Revile, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly black, has prominent grey streaks. Her eyes are red and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and she is wracked by social anxiety

Ideals: Entrepeneur, Justice. Flaws: Shy, Disease, PTSD. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Hecat Revile, Female Tiefling Druid 6
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 8 (-1)16 (+3)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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