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NPC Generator

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Advanced [show]


Stannor Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Stannor Stonebridge, Male Halfling Commoner 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Malachite (12 gp). Deep blue spinel (1200 gp). Rose (20 gp).


Social Check DCs


Vorka Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She has moderate length auburn hair. Her gray eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. When Vorka reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Vorka Pickering, Female Half-Orc Rogue 17
Medium (6'4") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 56 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Religion +8, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0

Possessions: 8000 gp. Hematite (11 gp). Hematite (11 gp). Golden yellow topaz (1200 gp). Zircon (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Karash Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Assassin. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Karash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Poor. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Karash Axton, Male Half-Orc Adept 8
Medium (5'3") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 7 (-2)12 (+1)
Skills Insight +1, Intimidation +4
Senses Passive Perception 8
Languages Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Euphemia Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a white vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her white boots flare out at the collars. She keeps her long auburn hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Euphemia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euphemia. She inherited the family business which she has now maintained for 10 years.

Motivation: Money/treasure; and to be a bricklayer again

Flaws: Insane. Bonds: Job, Immigrant, Rich, Criminal record. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Euphemia Honeypot, Female Halfling Barbarian 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 113 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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