Henry Springfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Doctor. He keeps his silver hair in a flapper bob. His eyes are likewise brown.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Dilettante, but he was a colossal failure. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 7 (-2) | 17 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Purson Pain, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting green shirt and pants, he is not a threatening figure. He keeps his blue hair in a flapper bob. His black eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and to be a carter again
Ideals: Passionate, Gifted, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 20
Languages Common, Halfling, Celestial
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
Possessions: 800 pp. Jade (130 gp). Black opal (400 gp). Aquamarine (1300 gp). Tiger eye turquoise (9 gp). Star rose quartz (20 gp). Red-brown spinel (130 gp). Brown-green garnet (130 gp). Deep blue spinel (1300 gp). Red spinel (130 gp). Rock crystal (20 gp). Banded agate (9 gp). Malachite (9 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Blue sapphire (400 gp). Malachite (9 gp). Obsidian (9 gp). Moonstone (20 gp). Star rose quartz (20 gp). Alexandrite (1300 gp). Black star sapphire (400 gp). Lapis lazuli (9 gp). Golden pearl (130 gp). Malachite (9 gp). Black star sapphire (400 gp). Bloodstone (20 gp). Blue quartz (9 gp). Blue star sapphire (400 gp). Citrine (20 gp).
Symma Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has shaved her head bald. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Her arcane abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 gp.
Jezean Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple black robe with green stripes complete with hood. She wears a top hat to hide her balding. Her gold eyes dart from person to person.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and she would like to get married and retire
Ideals: Philantrophist, Optimist. Bonds: Has a crush, Rich, Debt. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 11000 sp.
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