Oolah Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her hair is short and white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She dislikes all the random violence that takes place in the north. She uses divination through singing.
History: She is a Slaad in disguise. Like her father and her brother before her, after school she went straight into learning to become a Tailor. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and to be a crown-heir again
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Poor, Adventurer, Job. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 4 (-3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Aerdeth Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His white hair is cut short. His gray eyes lackadaisically let the world flow into them.
Personality: Aerdeth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Brewer, Aerdeth learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Fighting, Artistic. Bonds: Poor, Job, Religious. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20000 cp. A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Chain shirt. 1 Banded mail.
Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is heavily combed to the right. His eyes are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and he feels threatened by others
Flaws: Terse, Fearful, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp. Golden yellow topaz (400 gp). 2 Tanglefoot bags.
Rosalind Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many violet ritualistic tattoos. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her brown hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the east her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Laborer. Recently the stress of being a Laborer has made it difficult for her to sleep.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new laborer responsibilities is difficult
Flaws: Insomniac, Emotional, Secretive. Bonds: Poor, Job. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


