Verin Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a black shirt with thin tan vertical stripes and brown pants. Her black hair is lengthy and is close to two feet long. She has gold eyes and a black hat with a tan feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She got into the Cartwright business at a young age. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She has achieved small success as a Cartwright.
Motivation: A strong sense of loyalty to Halfling people; and wants to open a new tavern
Ideals: Joker. Flaws: Racist, Addict. Bonds: Job. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: Golden yellow topaz (1200 gp). Amber (60 gp).
Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His red crest is smooth and relatively long. His gold unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Sethrekar grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Justice. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 19)
Armor Class 10
Hit Points 87 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 22000 gp. Malachite (7 gp). Peridot (40 gp). Star rose quartz (40 gp). Coral (110 gp). Lapis lazuli (7 gp). Obsidian (7 gp). Rhodochrosite (7 gp). Azurite (7 gp). Obsidian (7 gp). Aquamarine (1400 gp). Jasper (40 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (400 gp). Blue quartz (7 gp). Violet garnet (1400 gp). Moonstone (40 gp). 1 Major magic item.
Alston Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Alston was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alston's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Many goblins want him driven away; and he has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. Moss agate (8 gp). Jasper (70 gp). Chrysoberyl (130 gp). Banded agate (8 gp). Star ruby (800 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.
Dee Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her left hand. Her chestnut hair is smooth and relatively long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Weaver mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Joker. Flaws: Hedonist, Disease, Insomniac. Bonds: In love. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Sapphire pendant on gold chain (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!


