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NPC Generator

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Advanced [show]


Zook Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports tan clothing, slightly heavier than average wear. He has done his best to style his black hair to look like a famous performer. This gray eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Family, Rich. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Zook Umbodoben, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 18 (+4)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Mentor, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Hugh Morley, Male Human Expert 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 15 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)16 (+3) 12 (+1)7 (-2)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp.


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Barber. He keeps his auburn hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Tabaxi compassion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Enemies, Debt. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Gunter Hale, Male Human Cleric 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +7, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 25000 sp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Citrine (20 gp). Bloodstone (20 gp). Jade (100 gp). Coral (100 gp). Hematite (5 gp). Alexandrite (1500 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Resh was raised in a hard working conservative environment. A freak accident while working with his Carpenter mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Fearful. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Resh Shirley, Male Half-Orc Rogue 9
Medium (5'8") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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