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NPC Generator

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Advanced [show]


Qemuel Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears green leather gloves, a green jacket, and tight pants. His hair is cut close to his head. His red unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qemuel Rumor, Male Tiefling Wizard 4
Medium (5'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)19 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His red hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Mindartis was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Mindartis Amakiir, Male Elf Aristocrat 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 50 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4

Possessions: 200 pp. Amethyst (70 gp). Iolite (20 gp). Alexandrite (1200 gp). Onyx (20 gp). Jade (70 gp). Pink pearl (70 gp). Violet garnet (1200 gp). Rose (20 gp). Hematite (10 gp). Red-brown spinel (70 gp). Tourmaline (70 gp). Iolite (20 gp).


Social Check DCs


Ar-Gul Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has a small bristly mustache and wavy brown hair. He has hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Passionate. Bonds: Enemies, Poor, Nature. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Ar-Gul Atterton, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. Solid gold idol (300 gp). 1 Backpack.


Social Check DCs


Symma Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman wears a blue collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Engraver. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Engraver.

Motivation: She has a crush on the local Masseuse; and she wants to get laid

Ideals: Persistence. Bonds: Job, Military, Nature, Has a crush. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Symma Wildwander, Female Gnome Barbarian 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 107 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 16 (+3)18 (+4)
Skills History +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Jeweled gold crown (4000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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