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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His long red hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy.

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Detective

Voice: American accent

Attributes [hide]

Aramil Arnuanna, Male Elf Fighter 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 2 (-4)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Iolite (50 gp).


Social Check DCs


Margery Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, yellow cloak. She keeps her brown hair in a flapper bob. Her gray eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Knight born in the past three hundred years. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Margery is combative with any and all who dare try her patience in the slightest.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She has never given up on her poetry dream.

Motivation: She's repulsed by the PC; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Margery Dmitriyev, Female Half-Elf Monk 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 19 (+4)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of the four houses of cards on her torso. She wears her brown fur down. Her eyes are copper.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She hasn't been sleeping well lately.

Motivation: Someone believes her a fraud; and to be a barber again

Ideals: Justice. Flaws: Insomniac. Bonds: Poor, Job, Enemies. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Gale Grass, Female Tabaxi Warrior 12
Medium (5'9") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has a moderate pudge and is not very fit. His red fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Job, Family. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Right-Handed Shoe, Male Tabaxi Fighter 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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