Caeldrim Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has chestnut hair. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and regain custody of his daughter
Flaws: Shy, Selfish, Disease. Bonds: Poor, Immigrant. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 900 sp. 1 Superior lock.
Cecily Spalding, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple white line shooting up and back down. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She can speak with the recently deceased. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a slaver, Cecily was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Bather.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Rich, Mentor, Job. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Maynild Garfield, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears grey painted combat armor at almost all times. Her black hair is knotted and matted. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Persistence. Flaws: Addict. Bonds: Mentor, Rich. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Whurbin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He wears a small hat to cover his moderate length brown hair. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: Whurbin was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Auran, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


