Delg Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his right hand. His golden hair is slicked back into a classic pompadour. His eyes are hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: Sold as a small child to a brothel owner, Delg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He now mingles about in high society.
Motivation: He is greedy; and a rival would like him out of the picture
Bonds: Rich, Job, Religious, Mentor, Immigrant, Criminal record. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Anne Brady, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Healer does. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a skull on it. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Anne was left her father's suit of armor and trained in its use and care. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military, Enemies. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Rhodochrosite (6 gp). 1 Minor magic item.
Murgen Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep white leather and dull green iron scale mail, she is not a threatening figure. Her long black hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She would rather hide behind her crafts than deal with other people.
History: She was born to loving parents in a slum to the south. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She has drifted from career to career and currently works as a Tanner.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and wants to open a new tavern
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. Blue quartz (6 gp). Pink pearl (40 gp). Banded agate (6 gp). 1 Minor magic item.
Merihim Covert, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His red hair is knotted and matted. His eyes are a pleasant red.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: He was born in the north, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Merihim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Insomniac. Bonds: Poor, Immigrant, Enemies. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 9)
Armor Class 7
Hit Points 77 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +2
Possessions: 4000 sp. Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


