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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple yellow robe with tan stripes complete with hood. With wild white hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Weaver business at a young age. When Melissa reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Weaver for hire.

Motivation: Halfling compassion; and sabotage a competitor

Flaws: Shy, Impulsive, Racist. Bonds: Job, Military. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Melissa Fasharash, Female Half-Elf Rogue 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Tourmaline (110 gp).


Social Check DCs


Aura Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown armored body suit, with a simple black line shooting up and back down. Her long red fur is drawn into a two foot long braid. This green eyed westerner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She uses divination through singing.

History: Aura was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 9 years.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Justice, Gifted, Impeccable. Bonds: Job. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Aura Shore, Female Tabaxi Bard 8
Medium (4'9") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1500 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Elaim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 7 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a sage again

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Elaim Goldfinder, Male Dwarf Sorcerer 11
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Azurite (7 gp). Hematite (7 gp). Sardonyx (50 gp). Brown-green garnet (160 gp). Zircon (50 gp). Moss agate (7 gp). Zircon (50 gp). Banded agate (7 gp). Obsidian (7 gp). Black opal (1600 gp).


Social Check DCs


Jezebeth Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear green clothing when she does not wear armor. Her purple hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the south. Jezebeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jezebeth decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Lazy, Insomniac. Bonds: Poor, Criminal record. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Jezebeth Sanity, Female Tiefling Warrior 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp. 1 Backpack.


Social Check DCs

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