Lone Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She wears very tight pants and wife beaters, though occasionally she sports a pastel coat, and her gloved hand is found clutching a morningstar. Her fur is orange and very short. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. She worked as a nervous Barkeep and found it very stressful. She now owns her own business.
Motivation: To be a Herbalist again; and her relatives are trying to arrange a marriage
Ideals: Optimist, Entrepeneur. Bonds: Job, Family. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 260 gp.
Ownka Cason, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears baggy black pantaloons and a green scarf. Her clothes are grease stained in places. She has slicked back white hair. Her blue eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Ownka would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Spy mother left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Flaws: Depressed, Disease. Bonds: Poor, Immigrant, Military. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3 Acid flasks. 3 Tanglefoot bags.
Baern Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with white pants. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. Baern liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature, Guardian. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Old masterpiece painting (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Dalaba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a tan coat over a brown low-cut shirt, and a Stetson hat upon her head. Her chestnut hair is well kept. Her eyes, though not visible through her cowl, are blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered south to less war torn lands. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Joker. Flaws: PTSD. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 23000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

