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NPC Generator

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Advanced [show]


Alvyn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His white hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Alvyn Albaratie, Male Gnome Barbarian 6
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Sylvan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. Blue quartz (4 gp). Lapis lazuli (4 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His golden hair has been sun bleached extensively. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozfel is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Mozfel Woods, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 cp.


Social Check DCs


Fonkin Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His white hair is cut short with large spiked bangs in the front. He has brown eyes and a tan hat with a brown feather.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Fonkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fonkin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fonkin and his spouse have recently divorced.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and his religion dominates his actions

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Fonkin Lingenhall, Male Gnome Fighter 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)18 (+4) 6 (-2)16 (+3)
Skills Religion +6, Stealth +1
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Halfling, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To settle down with his crush; and he desires power and/or immortality

Ideals: Persistence. Bonds: Adventurer, Religious, Mentor, Has a crush. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Aramil Fasharash, Male Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. Red garnet (120 gp). Amber (120 gp).


Social Check DCs

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