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NPC Generator

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Advanced [show]


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her gray fur is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Spring and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Religious, Mentor, Military. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Spring In the Wind, Female Tabaxi Aristocrat 7
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Bloodstone (80 gp). Violet garnet (900 gp).


Social Check DCs


Herleva Marley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is lengthy. Her amber eyes are slightly larger than normal.

Personality: Herleva wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is a ruthless business woman, a trait she acquired from her mother.

History: From birth she was tutored by a cruel and relentless mentor. When Herleva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Mentor, Military. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Herleva Marley, Female Human Fighter 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Tourmaline (50 gp).


Social Check DCs


Quilla Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her sword. She keeps her blonde hair in a flapper bob. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her mother. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quilla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Addict, Impulsive, Fearful. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Quilla Glittergem, Female Gnome Rogue 12
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 96 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 21 (+5)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Aquamarine (1000 gp). Deep blue spinel (1000 gp). Onyx (60 gp). Deep blue spinel (1000 gp). Jasper (60 gp). Aquamarine (1000 gp). Malachite (4 gp). Azurite (4 gp). White pearl (160 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He has gleaming, smiling red eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Pandjed has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Pandjed Zzzxaaxthroth, Male Dragonborn Rogue 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)14 (+2) 10 (+0)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 600 gp. Aquamarine (1300 gp). Black opal (400 gp). Chrysoberyl (90 gp). Citrine (80 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs

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