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NPC Generator

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Advanced [show]


Shautha Webley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is well kept. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Shautha embodies much of what other species detest in the Half-Orcs. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Dwarven compassion; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Antagonistic, Insane, Racist. Bonds: Rich. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Shautha Webley, Female Half-Orc Expert 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 10 (+0)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Staurheim, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. Her whole body is exceptionally muscular. Her auburn hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Avice studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Avice Staurheim, Female Human Cleric 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp. Alexandrite (600 gp). Brown-green garnet (70 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His long auburn hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He is content.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Frouse Daergel, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)8 (-1) 10 (+0)19 (+4)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Patrick Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears yellow cloth garments or leather armor. He wears a Stetson hat to hide his balding. His gray eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Military. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Patrick Xiloscient, Male Half-Elf Rogue 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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