Hecat Agility, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears black trousers with blue and tan striped suspenders. She wears various colorful collared shirts. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: In love, Immigrant, Nature. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Azza Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy black pantaloons and a blue scarf. Her white hair, when down, is lengthy. She has silver eyes and a black hat with a blue feather.
Personality: Overbrimming with self-confidence, Azza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast desert. Her childhood dream was to be a Beggar, but she was a colossal failure. She now owns her own business.
Motivation: To settle down with her crush; and she is unsatisfied with her job
Ideals: Impeccable, Artistic. Bonds: Nature, Job, Has a crush. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 59 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1500 gp. Aquamarine (800 gp). Fiery yellow corundum (900 gp). Chalcedony (30 gp). Emerald (900 gp). Chrysoprase (30 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.
Daar Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green broad hat and green clothes. Her bronze crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. A true patriot, Daar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the north, but her parents moved at a very young age to the west. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Wants her loneliness to end; and she has a crush on the local crown-heir
Ideals: Athletic, Gifted. Bonds: Military, Immigrant, Job, Has a crush. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Hematite (14 gp). Red spinel (40 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair reaches down to his waist. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qualen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qualen. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Joker. Bonds: Criminal record, Poor. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


