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Ortegar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Ortegar is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: Ortegar hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Depressed, Fearful. Bonds: Immigrant, Poor, Enemies. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Ortegar Bigheart, Male Halfling Warrior 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 128 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 5000 gp. Silver chalice with lapis lazuli gems (100 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (30 gp). Cloth of gold vestments (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled gold crown (4000 gp). Solid gold idol (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tod Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Gifted. Flaws: Disease, Greedy. Bonds: Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Tod Greenleaf, Male Halfling Barbarian 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 67 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs


Blossom Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple white robe with black stripes complete with hood. Her red hair is knotted and matted. Her gray eyes peer out from beneath her wide-brimmed white hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Blossom was born in the north. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence, Gifted. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Blossom Wildcloak, Female Halfling Adept 12
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 7 (-2)7 (-2)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 pp. Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1100 gp). An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1400 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Rich, Job. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Rangrim Aranore, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp.


Social Check DCs

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