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NPC Generator

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Advanced [show]


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy. He has violet eyes and a brown hat with a green feather.

Personality: Eccentric and domineering, Ernest will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Extrovert, Optimist. Bonds: Nature, Job, Adventurer. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Staurheim, Male Human Warlock 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1 Banded mail.


Social Check DCs


Ekemon Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His silver eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Shy, Selfish. Bonds: Poor, Nature, Job, Religious. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Ekemon Fascination, Male Tiefling Monk 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: 120 pp. Banded agate (4 gp).


Social Check DCs


Spring Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a brown scarf. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are yellow.

Personality: Spring speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Spring Of Storm, Male Tabaxi Aristocrat 7
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 8000 sp. Smoky quartz (40 gp). Moonstone (40 gp). Hematite (9 gp). Rhodochrosite (9 gp).


Social Check DCs


Carlin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. She has styled her chestnut hair well, parting it to the left. Her eyes are hazel.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Carlin's homeland. Carlin decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Carlin Gummen, Female Gnome Warrior 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp. Pink pearl (100 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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