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Advanced [show]


Burana Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her long red crest kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Burana Hshhsstoroth, Female Dragonborn Bard 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 gp. Aquamarine (500 gp). Rock crystal (30 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Iolite (30 gp). Fiery yellow corundum (1200 gp). Aquamarine (500 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Trust, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her gold eyes peer out from beneath her Stetson black hat.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kasdeya was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and her religion dominates her actions

Ideals: Athletic. Flaws: Shy. Bonds: Slave, Religious, Enemies. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Kasdeya Trust, Female Tiefling Ranger 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Athletics +0, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Ar-Kaius Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears black leather gloves, a black jacket, and tight pants. He wears his silver hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants revenge against dire rats; and find a way to reverse the transformation of his sister

Flaws: Depressed, Disease. Bonds: Family, Job, Enemies. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Ar-Kaius Wakefield, Male Half-Orc Cleric 4
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Marbas Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blue and curly. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Marbas took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Adventurer, Slave, Nature, Religious. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Marbas Love, Male Tiefling Bard 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Rich purple corundum (800 gp). Alexandrite (900 gp). Golden pearl (40 gp).


Social Check DCs

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