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NPC Generator

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Advanced [show]


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red fur is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: He comes from a rich western family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Disease. Bonds: Rich. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Of Wine, Male Tabaxi Cleric 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +0, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ur-Dag Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His blonde hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Ur-Dag studied abroad. He helped his father out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Guardian, Has a crush. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Ur-Dag Beverly, Male Half-Orc Bard 12
Medium (5'9") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Performance +2, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. Obsidian (8 gp). Lapis lazuli (8 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Obsidian (8 gp). Coral (60 gp).


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy blonde hair. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He enjoys reading and quiet.

History: Born in the west to a Spice Merchant, Trym learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic, Logical. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Trym Bradshaw, Male Human Paladin 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Brown-green garnet (100 gp).


Social Check DCs


Vanchu Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her sai. She has done her best to style her silver hair to look like a famous performer. Her gray eyes dart from person to person.

Personality: She likes to make people angry or surprised. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Vanchu Everleigh, Female Half-Orc Aristocrat 4
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 4 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Amethyst (110 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs

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