Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He has several tiny opal earrings on each ear.
Personality: Calm and collected, he is a well trained Merchant. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: To prove his worth to the world.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1 Masterwork Light steel shield. 1 Full Plate. 1 Chain shirt.
Nicor Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His brown hair is still thick. His silver eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Shepherd business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Addict, Greedy. Bonds: Job. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 8000 sp. Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is physically well-built. He has red hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Shy. Bonds: Poor, Job, Religious, Enemies. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 300 gp. Amethyst (80 gp). Emerald (800 gp). Blue sapphire (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Nora Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown armored body suit, with a simple green line shooting up and back down and is in decent physical shape. She keeps her long brown hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the east. After coming to the age of reason, Nora took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Professionalism, Joker, Gifted. Bonds: Immigrant. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. A delicate brass dragon egg (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

