Uzza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She is portly but not overly obese. Her hair is cut close to her head. Her eyes are gold and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She is a great chef.
History: Born in the west to a Server, Uzza learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She has taken up work as a Server and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She's looking for her big break; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp.
Bundrigo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his morningstar. His clothes are grease stained in places. His brown hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Bather, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and he's in love
Flaws: Forgetful. Bonds: Poor, Immigrant, Has a crush. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 41 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 6000 gp. Star ruby (600 gp). Deep blue spinel (1000 gp). Chalcedony (70 gp). Aquamarine (1000 gp). Black opal (600 gp). Iolite (70 gp). Emerald (600 gp). Rhodochrosite (6 gp). Blue star sapphire (600 gp). Azurite (6 gp). Rock crystal (70 gp). Rock crystal (70 gp). Black opal (600 gp). Tiger eye turquoise (6 gp). Blue quartz (6 gp). Iolite (70 gp). Onyx (70 gp). Sard (70 gp). Brown-green garnet (160 gp). Rose (70 gp). Zircon (70 gp). 1 Medium magic item. 1 Medium magic item.
Conrad Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.
History: Conrad was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. By chance he met his sister recently and the two have been together since.
Motivation: To be a Guard again; and to protect his home
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, Guardian. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 3 (-4) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp.
Agnes Hastings, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly black, has prominent grey streaks. She has several tiny amethyst earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a mountains tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Servant, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Disease. Bonds: Rich, Military, Nature, Family. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 130 gp. Tourmaline (60 gp).
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