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NPC Generator

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Advanced [show]


Furrele Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her crest is red and curly. Her fierce red eyes like to dwell on things.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Poor, Military. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Furrele Shestendeliath, Female Dragonborn Wizard 8
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs


Emmeline Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman wears a robe, a symbol of her god around her neck, and a morningstar on her belt. Her clothes are grease stained in places. She wears her white hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Emmeline Mori, Female Half-Elf Aristocrat 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Cloak Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears brown cloth garments or leather armor. She keeps her long white fur kept up in a rat tail. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Jeweler business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Nothing but the best is good enough for her; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Cloak Wind, Female Tabaxi Commoner 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)13 (+1) 12 (+1)20 (+5)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 500 gp. Fiery yellow corundum (500 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear green clothing when she does not wear armor. She wears a Stetson hat to cover her moderate length green crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Insane, Cynical. Bonds: Adventurer, Nature, Immigrant, Enemies. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Star ruby (1500 gp). Citrine (30 gp). Silver pearl (150 gp). Aquamarine (1200 gp).


Social Check DCs

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