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NPC Generator

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Advanced [show]


Dorn Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright brown hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is a font of random trivia from the lore and stories he has discovered

History: Dorn was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Justice, Logical, Persistence. Bonds: Poor. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Dorn Churchill, Male Half-Orc Expert 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)4 (-3) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Red garnet (90 gp).


Social Check DCs


Ohr Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Shy. Bonds: Mentor. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ohr Windsor, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)2 (-4) 13 (+1)14 (+2)
Skills Acrobatics +1, Nature -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Heather Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears violet cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. Her chestnut hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: Heather was born in the north. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and tabaxi compassion

Ideals: Persistence. Flaws: Addict, Insomniac, Racist. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Heather Iranapha, Female Half-Elf Warrior 10
Medium (5'0") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp. Embroidered and bejeweled glove (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a yellow small hat and yellow clothes. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Elama was born the youngest of three triplets. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Elama Aloro, Female Half-Elf Adept 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Blue quartz (13 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Red-brown spinel (60 gp).


Social Check DCs

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