Kithri Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. She wears her brown hair down. Her violet unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Religious, Mentor. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Nissa Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her pickaxe ready. She has dyed her greying red hair a little too much giving a sharp red color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.
History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to get laid
Ideals: Fighting, Persistence, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (80 gp).
Rolf Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Bookbinder uniform. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Bookbinder in town.
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Bookbinder and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Athletic. Bonds: Job, Poor, Criminal record. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Tiger eye turquoise (4 gp). Emerald (800 gp). Moss agate (4 gp).
Skirt Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of pickaxes on her belt, each one with a opal on the hilt. She has moderate length black fur. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a crush on the local Bather; and she is a bit of a kleptomaniac
Ideals: Fighting, Optimist, Persistence. Bonds: Criminal record, Rich, Has a crush. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 2300 gp. Blue star sapphire (1000 gp). Malachite (15 gp). Zircon (50 gp). Red-brown spinel (40 gp). Black pearl (200 gp). Chrysoberyl (40 gp). Pink diamond (2000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


