Aldous Moreno, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Artistic, Philantrophist. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Dara Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born into a rich family. She has had some formal music training, and achieved minor success. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Persistence, Artistic. Bonds: Enemies, Rich. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (110 gp).
Ahrim Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white hair in a pixie cut. He is baby faced.
Personality: He has always had a great fascination with Half-Elven culture. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: Gifted from a young age, Ahrim studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Sabotage a competitor; and expand his business
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Rich, Enemies, Job. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: Brown diamond (3000 gp). Star rose quartz (60 gp). Brown-green garnet (140 gp). Onyx (60 gp). Sard (60 gp). Blue quartz (8 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gillyd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears grey painted combat armor at almost all times. She keeps her auburn hair in a pixie cut. Her amber eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Optimist, Philantrophist. Flaws: Impulsive. Bonds: Rich. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 170 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

