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NPC Generator

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Advanced [show]


Loopmottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with blue lining and desert motifs, and a wedding ring on her right hand. Her hair is silver and curly. Her gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Loopmottin embodies much of what other species detest in the Gnomes. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is a Jackalwere in disguise. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: In love, Adventurer. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Loopmottin Nopenstallen, Female Gnome Warlock 10
Small (3'0") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)9 (-1) 12 (+1)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Sard (20 gp). Obsidian (16 gp). Rock crystal (20 gp). Aquamarine (1000 gp). Golden pearl (160 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a green and blue robe with the hood down. He wears his blue hair up. His eyes, though not visible through his cowl, are gold.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sammal is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Persistence, Justice. Bonds: Rich, Job, Has a crush. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Sammal Serenity, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Blue quartz (10 gp).


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in tan turtlenecks beneath a brown coat with blue slacks. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Rolen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Secretive. Bonds: Criminal record, Poor, Job. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Rolen Iranapha, Male Elf Wizard 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Hadarai Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Sculptor does. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new sculptor responsibilities is difficult

Bonds: Job, Immigrant, Has a crush, Rich, Military. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Hadarai Fasharash, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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