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NPC Generator

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Advanced [show]


Ella Hadley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey wide-brimmed hat and grey clothes. Her red hair is cut short. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She has drifted from career to career and currently works as a Weaver.

Motivation: To be a Tanner again; and someone believes her a fraud

Flaws: Shy, Fearful. Bonds: Slave, Job, Enemies. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Ella Hadley, Female Human Expert 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Yebe Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her moppish chestnut hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Performer, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Optimist, Philantrophist, Athletic. Bonds: Military, Job. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Yebe Wildwander, Female Gnome Bard 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)8 (-1) 17 (+3)12 (+1)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (80 gp). Jade (80 gp).


Social Check DCs


Salasar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His green crest is lengthy and is close to two feet long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Butcher, his mother struggled to pay the bills. He has had some formal poetry training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Butcher again; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Addict, Terse. Bonds: Poor. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Salasar Mystan, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1600 gp. Rhodochrosite (6 gp). Eye agate (6 gp). Smoky quartz (60 gp). Golden yellow topaz (1600 gp). Chrysoprase (60 gp). Brown-green garnet (70 gp). Amethyst (70 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Krimmon Goldfound, Male Halfling Warrior 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 6 (-2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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