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NPC Generator

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Advanced [show]


Hork Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Hork Marston, Male Half-Orc Fighter 12
Medium (6'3") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)7 (-2) 15 (+2)13 (+1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Blue quartz (7 gp). Aquamarine (1200 gp).


Social Check DCs


Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is greying and his face has many wrinkles. He has red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Opinionated, Gifted. Bonds: Mentor, Religious. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Salasar Bhenkumbyrznaax, Male Dragonborn Bard 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kriv Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His copper crest is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Nature. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Kriv Baharoosh, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)20 (+5)
Skills Deception +8, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Bryseis Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She sports a flattop hair cut. This silver eyed southerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Bryseis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting, Professionalism, Gifted. Flaws: Cynical, Antagonistic, Fearful. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Bryseis Principle, Female Tiefling Fighter 3
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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