Sannl Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. She has shaved her head bald. She has a dull look in her hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Knight profession.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and to be a knight again
Ideals: Optimist. Bonds: Job, Rich, Has a crush. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 sp. Carnelian (50 gp). Obsidian (6 gp). Blue quartz (6 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Beka Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with green stripes complete with hood. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Banker, Ar-Beka learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Banker. By chance he met his sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and to be a shoemaker again
Ideals: Joker. Flaws: Mundane. Bonds: Religious, Job, Family. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Raiann Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She carries with her a set of halberds, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are red.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and she is unsatisfied with her job
Ideals: Fighting, Logical. Flaws: Racist, Depressed. Bonds: Job, Slave. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 121 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
Possessions: 700 gp. Black pearl (900 gp). Peridot (60 gp). Chrysoprase (60 gp). Blue sapphire (1100 gp). Chrysoberyl (80 gp). Amethyst (80 gp). 1 Minor magic item.
Nordak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a blue scarf. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length brown hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Antagonistic, Mundane, PTSD. Bonds: Job, Mentor. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 120 gp. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!


