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NPC Generator

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Advanced [show]


Hadwisa Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears violet leather gloves, a violet jacket, and tight pants. She is tall, broad shouldered and powerfully built. She keeps her black hair in a pixie cut. Her eyes are blue and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Hadwisa was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Spy and occasionally as a mercenary.

Motivation: Further expansion of business; and she is greedy

Flaws: Racist. Bonds: Job, Family, Adventurer, Rich. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Hadwisa Qualanthri, Female Half-Elf Bard 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 500 sp.


Social Check DCs


Sun Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her clothes are grease stained in places. Her fur is short and gray. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and she is content

Flaws: Cynical, Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Sun Shore, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp. Azurite (6 gp).


Social Check DCs


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her brown robe and has her scythe always slung over her shoulder. Her brown hair is smooth and relatively long. Her eyes are brown and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north her family was never financially stable. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Impeccable, Joker, Entrepeneur. Bonds: Poor, Family. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Helja Goldfinder, Female Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Athletics +4, Religion +6
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6

Possessions: 200 pp. Eye agate (7 gp). Deep blue spinel (900 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Anderton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears brown trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her moppish blonde hair is in a traditional bowl cut. Her eyes are hazel.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She is a font of random trivia from the lore and stories she has discovered

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 16th year, her parents were killed by a brigands raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Oriel Anderton, Female Human Fighter 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Silver pearl (40 gp). Moss agate (16 gp). Deep green spinel (40 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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