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NPC Generator

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Advanced [show]


Thar Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his flail. He wears a feathered hat to hide his balding. His eyes are likewise green.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Selfish, PTSD. Bonds: Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Thar Asheton, Male Half-Orc Druid 9
Medium (6'6") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1 Minor magic item.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large green mantle and cape that has been intricately interwoven into his grey robe, and a wedding ring on his right hand. His blue crest is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Dazzazn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Flaws: Fearful. Bonds: In love, Criminal record, Immigrant, Rich. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Cleric 16
Medium (6'8") Dragonborn, Lawful Evil (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Gold dragon comb with red garnet eye (600 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a pastel poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has moderate length gray fur. His eyes, though not visible through his cowl, are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, Windy has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Windy Grass, Male Tabaxi Fighter 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills History +5, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 19000 sp. Carnelian (30 gp). Jasper (30 gp). Azurite (7 gp).


Social Check DCs


Alvyn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple blue robe with black stripes complete with hood. He wears his black hair up in a very large beehive style do. His eyes are hazel and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Alvyn has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Alvyn Quillsharpener, Male Gnome Warlock 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 127 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Orc, Elven, Halfling
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 900 pp. Hematite (5 gp). Chrysoberyl (70 gp). Hematite (5 gp). Moss agate (5 gp). 1 Medium magic item.


Social Check DCs

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