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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Rodney, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She wears a top hat to cover her moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the south to a Bather, Griselda learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 11 years.

Motivation: She wants to meet her childhood hero; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Griselda Rodney, Female Human Aristocrat 7
Medium (4'7") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Yurgunn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears baggy grey pantaloons and a blue scarf. Her silver hair is thinning but still full. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Yurgunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Yurgunn was born the youngest of three triplets. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Addict. Bonds: Family. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Yurgunn Aranore, Female Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)5 (-3) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Emeny Addington, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy golden hair. Her fierce amber eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also hits on women, regardless of circumstances.

History: Emeny was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has set out to sabotage the competition.

Motivation: She doesn't get along with people that don't share her tastes; and regain custody of her daughter

Ideals: Optimist, Impeccable. Bonds: Has a crush, Family, Job. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Emeny Addington, Female Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Chem Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has done his best to style his white hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Engraver, but he got bored and became a Dyer. He now owns his own business.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Fearful. Bonds: Job, Mentor, Immigrant. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Chem Art, Male Tiefling Wizard 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 18000 sp.


Social Check DCs

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