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NPC Generator

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Advanced [show]


Spring Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown trousers with violet and black striped suspenders. She wears various colorful collared shirts. Her fur is orange and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Hunter and occasionally as a mercenary.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Ideals: Joker, Gifted. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Spring Of Stars, Female Tabaxi Bard 5
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp. Iolite (70 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Therlin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. Her skin is fair and her fingers are delicate and long. She wears her brown hair up. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Therlin is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Stableman, Therlin learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now owns her own business.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Opinionated, Justice. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Therlin Aranore, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs


Uadjit Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of the sun god around her neck, and a scythe on her belt. Her rusty crest, when down, is lengthy. She has several tiny ruby earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Miner and was forced into it by her family.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Uadjit Argenthrixus, Female Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 104 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears yellow painted combat armor at almost all times and is in decent physical shape. She has moderate length red hair. Her fierce brown eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, her parents were killed by a giants raid, leaving Valanthe alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Valanthe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Bonds: Mentor, Enemies. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Valanthe Heiser, Female Half-Elf Paladin 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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