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NPC Generator

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Advanced [show]


Oppleby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, and a wedding ring on his left hand. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Oppleby never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: In love, Criminal record. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Oppleby Ningel, Male Gnome Paladin 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Banded mail. 1 Masterwork Light steel shield. 1 Masterwork Light wooden shield.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown, dusty cloak. His black fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Map Maker. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Map Maker business at a young age. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Pelt Grass, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 9 (-1)17 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Murnig, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His long chestnut hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease. Bonds: Adventurer, Job, Immigrant. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Igden Murnig, Male Gnome Wizard 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 200 pp. Tiger eye turquoise (5 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear red pants and tee shirts. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.

Personality: Blossom speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Immigrant, In love, Religious, Slave. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Blossom Sunmeadow, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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