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NPC Generator

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Advanced [show]


Broce Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He likes to wear ponchos typically of a light tan in addition to tight pants. He has chestnut hair. His eyes are a pleasant amber.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and to reunite with his old friends

Flaws: Insane. Bonds: Adventurer, Immigrant, Nature, Rich. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Broce Musgraben, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length white fur. His eyes are copper.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Three was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Religious, Family. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Three Paws, Male Tabaxi Wizard 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Chem Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green cloak. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chem took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Slave Trader; and he's in love

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Nature, Has a crush. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Chem Benevolence, Male Tiefling Warrior 12
Medium (5'3") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and ruby ring (4000 gp). Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1800 gp). A small bag of saffron. (10 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear ponchos typically of a light pastel in addition to tight pants. She has gray fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day; and many dire rats want her driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Seven Of Ale, Female Tabaxi Expert 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Superior lock.


Social Check DCs

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