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NPC Generator

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Advanced [show]


Medrash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Medrash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Medrash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Baker for hire.

Motivation: Seeks redemption.

Flaws: Disease, Hedonist. Bonds: Job, Criminal record, Nature. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Medrash Akambherylliax, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 600 gp. Iolite (80 gp). Jet (100 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Robert Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Robert Dumph, Male Human Rogue 2
Medium (6'5") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)10 (+0) 5 (-3)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Marigold Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple tan line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her brown hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal painting training, and achieved minor success. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Ideals: Artistic. Flaws: Fearful, Disease, Insomniac. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Marigold Porridgepot, Female Halfling Warrior 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)15 (+2) 11 (+0)7 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Job, Religious. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Zûmug Ansley, Male Half-Orc Monk 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 8000 sp. Citrine (20 gp). Bloodstone (20 gp). Fiery yellow corundum (1500 gp). Iolite (20 gp).


Social Check DCs

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