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NPC Generator

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Advanced [show]


Alex Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Sculptor. His hair is short and red. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 5 years.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, In love. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Alex Kensley, Male Human Expert 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 10 pp. 1 Backpack.


Social Check DCs


Ortegar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has styled his black hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Navigator business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Nature, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Ortegar Thorngage, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 5 (-3)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 7
Languages Common, Halfling, Dwarven, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp.


Social Check DCs


Wiggens Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely tan suit with blue socks and a vest with buckled shoes. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Soapmaker in town.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and many brigands want him driven away

Ideals: Optimist. Bonds: Job, Mentor, Enemies. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Wiggens Oomtrowl, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Margery Jacobs, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: Revenge; and money/treasure

Flaws: Insomniac, Addict. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Margery Jacobs, Female Human Warrior 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)5 (-3) 10 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 100 gp. Lapis lazuli (14 gp).


Social Check DCs

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