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NPC Generator

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Advanced [show]


Ahvain Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized amber on his left hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahvain took refuge in the old dungeon and found the beat up kukri and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Insomniac, Fearful. Bonds: Rich, Nature, Family. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Ahvain Dalanthan, Male Elf Druid 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Daar Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her white crest is still thick. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great joy in being the best Animal Trainer in town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Daar Sumnarghthrysh, Female Dragonborn Ranger 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Druidic
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Doudra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. Her bronze crest is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Doudra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Wants to raise her children well; and doesn't want to be a architect and was forced into it by her family

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Poor, Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Doudra Esstyrlynn, Female Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Chrysoberyl (130 gp).


Social Check DCs


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She keeps her long auburn hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Riswynn will drive conversation. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Riswynn Torevir, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)7 (-2) 12 (+1)6 (-2)
Skills Arcana +0, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp. Moonstone (80 gp). Jade (80 gp). Chalcedony (80 gp).


Social Check DCs

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